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19:43:42 12/14/11
Duke Nukem Forever The Doctor Who Cloned Me Launch Trailer [HD]
[LESS INFO] 2 VIEWS | ADDED 19:43:42 12/14/11
Duke Nukem Forever The Doctor Who Cloned Me Launch Trailer [HD]
Click Here to Watch the Duke Nukem Forever E3 2011 Launch Trailer: www.youtube.com Duke Nukem Forever The Doctor Who Cloned Me Launch Trailer [HD] Developer: Gearbox Software Release: 12/14/2011 Genre: Shooter Platform: PS3/X360 Publisher: 2K Games Website: www.dukenukemforever.com Put on your shades and prepare to step into the boots of Duke Nukem,whose legend has reached epic proportions in the years since his last adventure. The alien hordes are invading and only Duke can save the world. Pig cops, alien shrink rays and enormous alien bosses can't stop our hero from accomplishing his one and only goal to save the world, save the babes and to be a bad-ass while doing it. The King arrives with an arsenal of over-the-top weapons, non-stop action, and unprecedented levels of interactivity. This game puts the pedal to the metal and tongue firmly in cheek. Shoot hoops, lift weights, read adult magazines, draw crude messages on whiteboards or ogle the many hot women that occupy Duke's life - that is if you can pull yourself away long enough from destroying alien invaders. Duke Nukemwas andwill forever be a gaming icon, and this is his legend. FOR MORE MACHINIMA, GO TO: www.youtube.com FOR MORE GAMEPLAY, GO TO: www.youtube.com FOR MORE SPORTS GAMEPLAY, GO TO: www.youtube.com FOR MORE TRAILERS, GO TO: www.youtube.com FOR MMO AND RPG GAMEPLAY, GO TO: www.youtube.com TAGS: Duke Nukem Forever Trailer The Doctor Who Cloned Me DLC Launch official machinima videogame video game xbox ... From: MachinimaTrailer Views: 2690 86 ratings Time: 01:35 More in Gaming
0 Views
12:34:03 12/14/11
Gears of War 3 RAAM's Shadow DLC Launch Trailer
[LESS INFO] 0 VIEWS | ADDED 12:34:03 12/14/11
The second piece of DLC for Gears of War 3 focuses on Horde Mode, with the welcome addition of RAAM. You might remember him as the supremely bad ass final boss from the first game.
8 Views
20:55:13 10/30/11
Orcs Must Die!: Nightmare 04 - The Baths ft Nananea (OMD Gameplay/Commentary)
[LESS INFO] 8 VIEWS | ADDED 20:55:13 10/30/11
Orcs Must Die!: Nightmare 04 - The Baths ft Nananea (OMD Gameplay/Commentary)
www.youtube.com Click here to watch World of Warcraft: 4.3 PTR - Alizabal: New Boss ft Wowhobbs & Zeilla (WoW Gameplay/Commentary) Orcs Must Die!: Nightmare 04 - The Baths ft Nananea (OMD Gameplay/Commentary) Playing through Orcs Must Die! In Nightmare mode. Level four splits your attention down the middle as the horde of orcs approaches a short chokepoint. We focus on thinning the ranks with arrow walls before the reach the chokepoint. The music in this video: Orcs Must Die! in-game music DIRECTOR'S CHANNEL: www.youtube.com DIRECTOR'S TWITTER: www.twitter.com - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - This Realm video will show you: How to play Orcs Must Die! How to win in Nightmare Mode How to spam Arrow traps - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Like Machinima Realm on Facebook! facebook.com Enlist in the Respawn Army! therespawnarmy.com FOR MORE MACHINIMA, GO TO www.youtube.com FOR MORE GAMEPLAY, GO TO: www.youtube.com FOR MORE SPORTS GAMEPLAY, GO TO: www.youtube.com FOR MORE MMO & RPG GAMEPLAY, GO TO: www.youtube.com FOR MORE TRAILERS, GO TO: www.youtube.com Tags: yt:quality=high Orcs Must Die X360 "PC" Steam UPC 93155117433 93155117440 xbox live marketplace 047875840034 047875840225 xbox360 xbox 360 tower defense crossbow traps rift orc orcs gnoll kobald Robot Entertainment Microsoft Studios Trinigy's Vision Engine trap traps spike push arrow bow sword Order mob Ogres Ogre War Mage Hunter ... From: MachinimaRealm Views: 5598 74 ratings Time: 08:11 More in Gaming
4 Views
02:52:02 10/23/11
Machinima Realm 2011 BlizzCon Coverage: Mists of Pandaria Deep Dive (World of Warcraft)
[LESS INFO] 4 VIEWS | ADDED 02:52:02 10/23/11
Machinima Realm 2011 BlizzCon Coverage: Mists of Pandaria Deep Dive (World of Warcraft)
www.youtube.com Click to watch Machinima Realm 2011 BlizzCon Coverage: I Love BlizzCon (ft. Swifty, Athene, HybridPanda, & Force) Machinima Realm 2011 BlizzCon Coverage: Mists of Pandaria Deep Dive (World of Warcraft) Information ALL THE THINGS! Hundar gives you all the info you could ever want about Mists of Pandaria in one nice little package. What a swell guy. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - This Realm video will show you: How to do a major info dump How to get ready for Mists of Pandaria How to Blizz your Con - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Like Machinima Respawn on Facebook! facebook.com Enlist in the Respawn Army! therespawnarmy.com FOR MORE MACHINIMA, GO TO www.youtube.com FOR MORE GAMEPLAY, GO TO: www.youtube.com FOR MORE SPORTS GAMEPLAY, GO TO: www.youtube.com FOR MORE MMO & RPG GAMEPLAY, GO TO: www.youtube.com FOR MORE TRAILERS, GO TO: www.youtube.com Tags: yt:quality=high Hundar Realm "Deep Dive" "mists of pandaria" "World of warcraft" "machinima realm" Blizzcon alliance horde mantid mogul sha "jade forest" "valley of the four winds" warrior rogue epicurean gourmand bouncy monk brewmaster mistweaver windwalker staves leather class abilities pve pvp "dungeon finder" "valor points" transmogrify "pet battle" companion "pet journal" "heroic scholomance" "heroic scarlet monastery" "world raid bosses" 90 "lvl 90" "stranglethorn diamond mine" "TOLVIR" From: MachinimaRealm Views: 23473 453 ratings Time: 06:50 More in Gaming
3 Views
17:51:50 10/15/11
Ian's Super Gaming Fun Time - Starcraft 2 LEFT 2 DIE MAP!
[LESS INFO] 3 VIEWS | ADDED 17:51:50 10/15/11
Ian's Super Gaming Fun Time - Starcraft 2 LEFT 2 DIE MAP!
www.youtube.com Click here to watch Ian's Super Gaming Fun Time - Orcs Must Die w/ Antoes!!! Ian's Super Gaming Fun Time - Starcraft 2 LEFT 2 DIE MAP! It's that time again for Ian's Super Gaming Fun Time Adventure show. This week, Antoes and Ian play Starcraft 2's Left 2 Die mini game from Blizzard. It's a fun wave survival map and boy, does it get crazy! Also, Ian from Machinima Realm is NOT Ian from Smosh. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - ThisRealm video will show you... How to Play Starcraft 2 How to say "oh my god" How to kill "Stank" mini bosses - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Like Machinima Realm on Facebook! facebook.com Enlist in the Respawn Army! therespawnarmy.com FOR MORE MACHINIMA, GO TO www.youtube.com FOR MORE GAMEPLAY, GO TO: www.youtube.com FOR MORE SPORTS GAMEPLAY, GO TO: www.youtube.com FOR MORE MMO & RPG GAMEPLAY, GO TO: www.youtube.com FOR MORE TRAILERS, GO TO: www.youtube.com TAGS: yt:quality=high Machinima Realm Hundar Zbot Joel Antoes Ian Beckman "World of Warcraft" wow Videos facebook youtube twitter hilarious funny humor cute neat starcraft star craft 2 "starcraft 2" "wings of liberty" ums use map settings custom blizzard entertainment "blizzard entertainment" stank left die "left 2 die" "left 4 dead" parody wave survival death scv marine bunker turret zombies stank mini-boss horde mode firebat smosh "ian from smosh" From: MachinimaRealm Views: 1602 31 ratings Time: 13:33 More in Gaming
3 Views
10:14:03 10/07/11
The Lord of the Rings: War in the North - Vignette
[LESS INFO] 3 VIEWS | ADDED 10:14:03 10/07/11
The battle cry of the dwarf, the sword of the human, the staff of the elf – all must be used to best this most despicable boss and its hordes of skeletal servants.
31 Views
15:41:01 10/06/11
Zombie Driver HD - Official Gameplay Debut Trailer
[LESS INFO] 31 VIEWS | ADDED 15:41:01 10/06/11
Zombie Driver HD - Official Gameplay Debut Trailer
Zombie Driver HD features a more varied narrative campaign that is twice as long as the original, adding epic boss fights, demolition missions, new enemies and special vehicles. ABOUT THIS GAME ************************ Fight your way through the streets of a zombie infested city to save the survivors of a disastrous chemical accident that changed most of the city's population into mindless brain hungry monsters. Time is the enemy and your car is a weapon as you race through the streets smashing everything on your way including fences, phone booths, street lamps and hordes of zombies. If you get tired of rescuing people, take part in the Blood Race tournament. Chase other cars and take them down without mercy on special racing tracks populated with the zombie horde. Earn loads of cash while you progress through the events, unlock new rides and purchase weapons of mass destruction to become the ultimate Blood Race leaderboard champion. If the car chases and speed runs are not your thing, jump into the Slaugher mode where your objective is to survive as long as possible while ramping up enormous kill combos and annihilating endless waves of zombies on specialy crafted arenas. Zombie Driver HD ************************ GENRE: Racing RELEASE DATE(S): + (US): 2011 + (EU): 2011 PLATFORM: XBLA (Xbox Live Arcade) ALSO ON: PSN WEBSITE: www.zombiedriver.com AVAILABLE @ AMAZON n/a PUBLISHER: EXOR Studios DEVELOPER: EXOR Studios ESRB: RP for Rating PEnding XboxViewTV on FACEBOOK ... From: XboxViewTV Views: 270 23 ratings Time: 01:37 More in Gaming
1 Views
16:45:39 05/17/11
Duke Nukem Forever Special Announcement 2 Trailer [HD]
[LESS INFO] 1 VIEWS | ADDED 16:45:39 05/17/11
Duke Nukem Forever Special Announcement 2 Trailer [HD]
Click Here to Watch the Duke Nukem Forever Shrinkage Trailer: www.youtube.com Duke Nukem Forever Special Announcement 2 Trailer [HD] Developer: Gearbox Software Release: 6/14/2011 Genre: Shooter Platform: PS3/X360 Publisher: 2K Games Website: www.dukenukemforever.com Put on your shades and prepare to step into the boots of Duke Nukem,whose legend has reached epic proportions in the years since his last adventure. The alien hordes are invading and only Duke can save the world. Pig cops, alien shrink rays and enormous alien bosses can't stop our hero from accomplishing his one and only goal to save the world, save the babes and to be a bad-ass while doing it. The King arrives with an arsenal of over-the-top weapons, non-stop action, and unprecedented levels of interactivity. This game puts the pedal to the metal and tongue firmly in cheek. Shoot hoops, lift weights, read adult magazines, draw crude messages on whiteboards or ogle the many hot women that occupy Duke's life - that is if you can pull yourself away long enough from destroying alien invaders. Duke Nukemwas andwill forever be a gaming icon, and this is his legend. Follow Machinima on Twitter! Machinima twitter.com Inside Gaming twitter.com Machinima Respawn twitter.com Machinima Entertainment, Technology, Culture twitter.com FOR MORE MACHINIMA, GO TO: www.youtube.com FOR MORE GAMEPLAY, GO TO: www.youtube.com FOR MORE SPORTS GAMEPLAY, GO TO: www.youtube.com FOR MORE TRAILERS, GO TO: www.youtube.com FOR MMO AND RPG ... From: MachinimaTrailer Views: 2739 80 ratings Time: 01:43 More in Gaming
0 Views
17:05:47 05/11/11
General Chat - Cribs at Lindsey's, Provocative Couch Positions, and Pizza Crust
[LESS INFO] 0 VIEWS | ADDED 17:05:47 05/11/11
General Chat - Cribs at Lindsey's, Provocative Couch Positions, and Pizza Crust
www.youtube.com Click to watch General Chat - Cribs at Ian's (again), R2D2, Portal, plus Milynn and Lindsey General Chat - Cribs at Lindsey's, Provocative Couch Positions, and Pizza Crust In this week's episode, the gang visits Lindsey's crib while they dance to Dance Central, enjoy some pizza crust and answer your questions from facebook.com/machinimarealm. Then Hundar challenges Milynn to defeat Nefarian! Epic. How to Submit a Video to Realm How to ring a weird doorbell How to get a flurry of weird comments by sitting like Hundar and Joel How to make Milynn a sad panda about WoW bosses - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Follow Machinima on Twitter! Machinima twitter.com Inside Gaming twitter.com Machinima Respawn twitter.com Machinima Entertainment, Technology, Culture twitter.com FOR MORE MACHINIMA, GO TO: www.youtube.com FOR MORE GAMEPLAY, GO TO: www.youtube.com FOR MORE SPORTS GAMEPLAY, GO TO: www.youtube.com FOR MORE MMO & RPG GAMEPLAY, GO TO: www.youtube.com FOR MORE TRAILERS, GO TO: www.youtube.com TAGS: yt:quality=high Machinima Realm Hundar Zbot Joel Antoes Ian Beckman "World of Warcraft" Videos "Knights of the Old Republic" "Hunted" "The Demon's Forge" facebook twitter hilarious funny humor cute neat blizzard "rise of the zandalari" "4.1" patch zul'gurub "how to" eagle boss nefarian stupid arkhaos alliance horde defeat lich king live stream sexual desires quake live hutch deadpixel respawn "first person shooter" From: MachinimaRealm Views: 14294 317 ratings Time: 07:30 More in Shows
0 Views
20:03:55 04/25/11
World of Warcraft Cataclysm: Zul'Aman PTR ft. Requiem (WoW Gameplay/Commentary)
[LESS INFO] 0 VIEWS | ADDED 20:03:55 04/25/11
World of Warcraft Cataclysm: Zul'Aman PTR ft. Requiem (WoW Gameplay/Commentary)
www.youtube.com Clickhere to watch World Of Warcraft Cataclysm: Dk Mage Disc. Vs. Kitty Cleave ft. Requiem (WoW Gameplay/Commentary) World of Warcraft Cataclysm: Zul'Aman PTR ft. Requiem (WoW Gameplay/Commentary) This is all one day on the ptr, so please excuse my bad play, The control's from live were a little diffrent. This took about 3 hours on the ptr probably around 1 without wipes. DIRECTOR'S CHANNEL: www.youtube.com - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - This Realm video will show you: How to play World of Warcraft: Cataclysm How to Defeat Zul'Aman How to Fail at The timed run How to Avoid fire How to Defeat all 6 bosses - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Follow Machinima on Twitter! Machinima twitter.com Inside Gaming twitter.com Machinima Respawn twitter.com Machinima Entertainment, Technology, Culture twitter.com FOR MORE MACHINIMA, GO TO: www.youtube.com FOR MORE GAMEPLAY, GO TO: www.youtube.com FOR MORE SPORTS GAMEPLAY, GO TO: www.youtube.com FOR MORE MMO & RPG GAMEPLAY, GO TO: www.youtube.com FOR MORE TRAILERS, GO TO: www.youtube.com Tags: yt:quality=high "World of Warcraft" Cataclysm Blizzard Entertainment "Collector's Edition" UPC 0202514010432 Standard Edition 9325121000267 wow massively multiplayer online role playing game mmorpg mmo rpg pc windows computer gold leveling epic loot burning crusade Wrath of the Litch King Horde Alliance s9 season 9 death knight dk mercader dark ... From: MachinimaRealm Views: 7883 110 ratings Time: 15:29 More in Gaming
17 Views
01:38:35 11/19/10
Wintergrasp - Rated BGs - BestBuy DevChat
[LESS INFO] 17 VIEWS | ADDED 01:38:35 11/19/10
Wintergrasp queuing changed in 4.0.3
In patch 4.0.3, Wintergrasp queuing was changed so that each battle attempts to match the factions at a 1-to-1 ratio. This is the exact system being used for Tol Barad in Cataclysm. While we understand that this inflates queue times for factions which are vastly overpopulated on select realms, we prefer this system over using Tenacity. In addition, the new system at least encourages playing on a faction that's better balanced against the opposing faction. With the old Wintergrasp functionality, players were almost encouraged to be on an overpopulated faction, further contributing to realm balance issues.
That said, we'll review realms with significant faction imbalances on a case-by-case basis in the event we need to take further action.
Rated Battlegrounds FAQ
World of Warcraft: Cataclysm is just around the corner -- and that means Rated Battlegrounds will soon be available. While Rated Battlegrounds will only be open to level-85 characters, we know many of you may still have some questions about this new system, so we’ve put together an FAQ to help address some of the more common inquiries we've seen.
Q. What are Rated Battlegrounds?
A. Like the Arena system, Rated Battlegrounds are an alternative way for players to battle against opponents of similar skill levels and accrue rating to purchase powerful PvP gear. Instead of competing in a 2v2, 3v3, or 5v5 bracket, though, you'll be testing your mettle in familiar environments like Arathi Basin and Eye of the Storm, as well as all-new Battlegrounds set to release in Cataclysm.
Q. How are Rated Battlegrounds structured?
A. Rated Battlegrounds are broken down into two brackets: 10v10 and 15v15. These brackets rotate weekly and can be viewed in-game via the calendar by activating the Battleground holiday filter.
Q. What Battlegrounds are eligible for Rated Battleground matches?
A. Warsong Gulch, Arathi Basin, Eye of the Storm, Strand of the Ancients, Battle for Gilneas, and Twin Peaks.
Q. What happened to the 25v25 bracket?
A. We decided to remove this bracket. We don't feel it's feasible to ask players to coordinate a group of 25 players for Rated Battlegrounds. If any player happens to drop group just before a match begins, the raid group would not be able to enter the battle. We anticipate most players or guilds will stick with fairly dedicated 10-player groups, and making the jump to 15-player groups shouldn't be too difficult.
Q. How can I queue for a Rated Battleground?
A. Before entering the queue, you must first create a raid with the full number of players required for the weekly bracket (10 or 15). Any level-85 player on your realm and of your faction may participate in the battle regardless of guild association.
Once you have a raid of the appropriate size, simply open up the PvP window, click on the Conquest tab, highlight "Rated Battleground," and then click "Join Battle."
Q. Can I queue up solo and just be matched with a Rated Battleground team?
A. No. You will need to first join a raid of the appropriate size and level before you can queue up for a Rated Battleground. Individual queuing will not be available for Rated Battlegrounds.
Q. Do all players in the raid group have to be from the same guild in order to queue for a Rated Battleground?
A. No. So long as the raid group size matches the weekly bracket and is comprised of level-85 players, you can queue up for a Rated Battleground no matter what guild you are in. Guild membership has no effect on the formation of Battleground teams.
Winning a Rated Battleground with a team composed of at least 80% guild members, however, will result in the additional benefit of guild experience gain for that guild.
Q. How can I tell if my Rated Battleground team meets the minimum guild requirement?
A. If you join a Rated Battleground with the minimum number of required guild members, a special guild banner will appear in the upper-left corner of the in-game mini-map. This will let you know if you are eligible for the bonus guild experience.
Q. What are the normal benefits of winning a Rated Battleground?
A. When you win a Rated Battleground, you will be rewarded Conquest points, up to your weekly cap. Weekly caps are individual for each player and are based on your highest single PvP rating from the previous week (the cap resets on Tuesdays). This rating can be derived from your 2v2, 3v3, or 5v5 Arena rating or your Rated Battleground rating.
Q. What Rated Battleground rating do players start out with?
A. Players start at zero Rated Battleground rating and progress upward from there. If you lose a battle, your Rated Battleground rating will only be reduced if that rating is currently higher than your Match Making Value (MMV). For the most part, a rating only goes up.
Q. What’s MMV?
A. Match Making Value (or MMV for short) is our best measure of an individual player's skill. MMV is the skill rating per format (2v2, 3v3, 5v5, Battleground) and per character that is used for matchmaking. It exists to help the matchmaking system create great matches as quickly as possible for all players. It's generally not a rating we show, with the exception of an average MMV for Arena teams.
Q. Will my MMV go down in the event of a Rated Battleground loss?
A. Yes; however, unlike Arenas, all players in a Rated Battleground team will win or lose the same amount of Rated Battleground rating per match depending on its outcome.
Q. Does MMV for Rated Battlegrounds function the same as it does in Arenas (i.e. does it go up more when you beat a higher-rated team, and go down more when you lose to a lower-rated team)?
A. Yes. Your MMV will go up faster if you defeat a Rated Battleground team with a higher average MMV.
Q. What’s the plan to prevent your Rated Battleground rating from skyrocketing at high win ratios? If your rating only goes down when it is above your MMV, it seems that ratings will just be high on average (compared to Arena).
A. If your Rated Battleground rating gets inflated much beyond your MMV, you’ll only receive a minimal amount of points when you win. Similarly, you’ll lose many more points after a defeat, until your Rated Battleground rating gets back in line with your MMV. This will prevent inflation.
Q. Can consumables and engineering items be used in Rated Battlegrounds?
A.Yes, but they will follow the same rules and restrictions as Arenas.
Q. Will Rated Battleground teams only be matched against other teams in their Battlegroup?
A. No. Rated Battlegrounds will be region-wide, meaning that when you queue for a Rated Battleground, you will have the opportunity to be matched against a team from any of our North American World of Warcraft realms.
Q. Are there any plans to reward players with the highest Rated Battleground rating, similar to Arenas?
A. Epic ground mounts will be rewarded at the end of each season to the top 0.5% of players according to Rated Battleground rating. Titles are also available as you gain rating in the system. The titles are rewarded directly from achievements earned from gaining the required rating.
Developer Chat Hosted by Best Buy (transcript)
Will the heirloom items scale to 85?
The current plan is to have heirloom items stop at level 80 at the moment.
I was wondering what new and exciting mounts there will be and what your favorite so far is?
Not surprisingly there are all kinds of new mounts, we have spectral wolf/horse mounts, a dark phoenix, a camel, the new alchemy mount that turns you into a drake can ride, among others. Also a scorpion for the horde and a lion for the alliance. My favorite has to be the camel though... i mean really, who doesn't want to be a camel jockey?!
Has Blizzard considered adding a "Tabards Tab" to the UI, so that tabard collectors can switch out tabards more effectively without having to take up bank and bag space? --Thanks! Deathunholy of Galakrond
We have talked about adding a tabard tab. We've talked about doing a closet tab to handle it. It isn't something we are adding for Cataclysm though.
Will it be as long of a wait to fight Deathwing as it was for Lich King?
Hopefully not, we definitely have a goal to get our content patches out more quickly than we have in the past, without sacrificing quality of course, we plan for deathwing to be the most amazing encounter we've ever made! =]
Are there any plans to potentially add queueing to the rated battlegrounds instead of it having to be a pre-made raid team? I was really excited when I first heard about this feature, but after reading the FAQ i was a bit disappointed with that design.
We're currently looking into the possibility of having players in the honor battleground queue be able to be called to action by groups that aren't quite full, but we're going to see how the current queue'ing works out first so, that isn't something that would be available just yet
Will you allow players to fill their quest log with say, 25 dailies, and then turn them in right after Midnight on December 7th to get a quick boost towards 85? This is how it worked in the beta, but some players are confused on whether it will work on Live. Thanks!
Regarding 25 daily quests to turn in when the expansion goes live, this is something players have been able to do for the last 2 expansions and we aren't talking about changing it now.
I understand the decision from an economic perspective but I was wondering if the deveopers were disappointed in the decision to allow race changes immediately following the release of the expansion.
Regarding allowing race/faction change on day one. Actually this wasn't an economic decision at all. This was a decision that the leadership team made. Our priority as a dev team is to allow players to play the game with their friends, the way they want too. We also talked about the fact that this is a week one problem. So we made the decision not to restrict anything.
Will Darnasus be re built to be a real tree or will it always look like a dead stump with trees at the top?
...but now that Deathwing is doing his thing it makes much more sense than it used to! ;]
Deathwing hates trees.
A lot of players I know are trying to plan out what characters to roll for the new expansion, and the big question is: Will there be ANY new realms tagging along with the release of Cataclysm? Some point to low pop realms as a reason against, but surely with the redux'd 1-60 experience and the droves of returning players desiring clean slates, there has never been a better time for a fresh realm or two?
We haven't decided exactly what the new realm decisions are yet, but we open new realms when there is player demand for them. One thing we can't do is plan all realms for day one. The goal is for realms to have good concurrency so everyone has a great game/matchmaking experience.
Could you comment on the plan for raids in Cataclysm? If i remember it was said that there would be smaller raids in cata but more of them. Would that mean like two small raids per patch or more patches in total?
The idea is that we'll have more raid environments, but fewer bosses in each environment, but a similar total number of raid bosses overall... if that makes sense. =] so, for cataclysm launch we have the skywall environment, the twilight bastion environment, and blackwing descent, versus having almost all the bosses in one environment like we did with naxrammas.
With the changes to the game environment itself, what new computer requirements will be optimal to run the game smoothly?
One of the things that is really important to us is a great gaming experience regardless of your hardware. While the system requirements do go up over time, we do want the experience on slower machines to be great. We do this by trying to add a lot of graphical options to allow players to control the experience from "runs fast" all the way to "looks great".
Will there be more than one Legendary weapon in Cata? Will there be a Caster DPS legendary? Any info or plans would be awesome =) Thanks!
It's likely there will be more than one legendary weapon, although it's too early to say for sure. We do, however, have a plan to do a caster dps staff soon.
Where did Uldum come from?
Egypt ;]
The idea with Uldum is that it has always been there, cloaked from the eyes of the players. The emergence of Deathwing has damaged some of the technology that kept it hidden. There is a story in the zone that explains this and what has been happening in the player absence.
With resource systems now broadened to include focus, rage, energy, and runic power as well as mana, and there being conditionals like enrages, holy power, combo points and runes, will classes that just use mana be getting similar treatment or remaining as they are?
Really that decision is made on a class-by-class, talent tree-by-tree basis. If we feel like the talent spec in question needs a broader resource management then we do it, but we don't like to unnecessarily complicate a spec's resource management if it isn't absolutely necessary.
Why is it that we are not able to use Archaeology before the expansion? I thought it was really cool how you guys released Inscription last time and would love to have the opportunity to level it before the expansion drops.
Using archeology before the expansion was something we talked about, but ended up adding everything about the profession to the "post sundered" world. Thus, you won't be able to use archeology before the sundering happens.
The first tier of Cataclysm raiding has 3 separate instances to tackle. Are you guys planning on keeping with the Burning Crusade model (SSC/TK, BT/Hyjal) and having multiple instances per raid tier? Will Deathwing have to share the spotlight with some other instance?
We'll evaluate that on a tier by tier basis. When we have awesome ideas that we can successfully make happen we'll do multiple environments, but it won't necessarily always be the case. We do have a super cool idea for the deathwing tier though... ...or at least so we hope. =]
What happened with the Worgen district in Stormwind?
We decided it didn't really fit very well, it was looking kind of awkwardly forced into the city. Plus deathwing would have destroyed it anyways.
As the world of Azeroth is changing I was wondering if the Death Knight zone will stay the same or will it also be affected by the cataclysm?
The death knight zone doesn't have any changes for Cataclysm.
I have been confused from the different posts for tier gear. Will there be three levels within each tier still or just heroic and normal and in either case will u just be getting them with points or will u still have to get certain things off drops off certain bosses to get the higher more heroic version of the tier gear?
There is still just normal and heroic difficulty for the raid and dungeon content, and the heroic gear has a higher item level than the corresponding normal gear
Do you feel faction imbalance is a problem at the moment? My queue is around 10-15 min at prime time as a member of the Horde and I know this is the case on at least two of the battlegroups. If so, do you think Worgen will fix the problem? And if they do not, will free faction changes ever be a possibility in the future on battlegroups or servers with a major problem?
We are working on some technology to further combine the PVP queues at server sites. This has been going on behind the scenes for a few weeks now in preparation for Cataclysm. Queue time is one of those things that gets a lot of attention and time, but will change significantly post Cata. Really good question.
What would you say was the hardest and/or easiest parts of developing this expansion? After all, many are saying this is the best expansion to date... So, what was the biggest challenge/easiest feat in creating it?
There have been huge challanges with this expansion, unlike any we've seen in the other two expansions. The scale of Cataclyms is huge for us, and something we didn't really expect when we started development. But we certainly feel like the effort has been worth it, and feel it's our best expansion so far.
Why does it seem the scorpion guild mount doesn't have a guild flag where the lion does? I was hoping to see Hordes of scorpions from our guild walking around with our tabard hanging from the tail like a flag behind them.
When riding a scorpion mount, your character displays holding a large standard with your guild symbol on it.
Why did you decide to make 310% mount speed purchasable in 4.0? It's a huge price for such a tiny speed upgrade, and used to work well as a just-above-vanity perk for people who completed the toughest achievements.
The primary reason was to equalize the awesome vanity mounts players had, and change the mechanic to one where you used the mount you were most excited about using. We wanted players to be able to see the mount players want, without considering the speed differential as a factor.
Will you allow players to change their login screen? I'd love to be able to use the Classic login screen, the unreleased one that was shown at Blizzcon, or perhaps a login screen of a previous expansion.
Players are not able to change their login screen.
How would a person get a Guild Mount? Would it be guild rep? If so how would that be calculated or obtained?
Once your guild gets to a high enough level and unlocks the guild mount, any player in the guild with a high enough guild reputation is able to buy the mount.
Will heirloom items work for goblins and worgens leveling from 1-80 at release?
Heirloom items will work perfectly for Worgen and Goblin characters! Enjoy!
Has there been any discussion of changing the heirloom items to true "Bind on Account" instead of the bind on server limitation that it has currently?
That is something we would like to do. Currently the servers mail carriers refuse to work together, and haven't worked out the economic terms from transferring mail from one server to another. One day we hope to resolve the union issues.
Will the option ever be available to change ones class, contingent upon what's currently available to the race restrictions at the time?
Never say never, but we don't currently have plans to do that.
There's any through about making account wise achievement, like Starcraft ones? It a reason for many players to not reroll/change mains since its look like a lot of work wasted when you switch your main char. Even changing to another char to help with one fight look a bit wrong now, if you are after achievements.
We do have plans to solve this problem, as it is limiting people from re-rolling for sure. This is something we want to solve, but don't have a good solution on how to do it at the moment.
Was there anything you guys regret not being able to include at launch? Possibly something that didn't have enough polish to it that me way see in the future? (You don't need to mention the Dance Studio at this point, really, it's okay)
Well... there is the dance studio. ;] There are of course always things we'd hoped to get into any patch/expansion that get pushed out until later. One example would be the idea to have a built-in atlas that details every encounter in each dungeon/raid. We're not super happy about the fact that the first time anyone encounters a new boss, the only way to learn about it (other than looking up strategies on the web) is to charge in and die a lot.
We'd love to give players some idea of what they're about to fight before they engage the boss. =]
Do honor points and Badges roll over into CATA, or do they reset to zero?
Yes, honor points and justice points carry over into cataclysm. Stock up now!
Is there any talks of maybe some faction cooperative campaigns? Since the cataclysm is threatening to destroy all life of azeroth, to me a logical response from the heroes of azeroth would be to set aside their differences and be able to work together in a raid. An Idea to maybe lessen the frequency of such groups is make the raid difficulty increase by choosing to work with the other faction, a sort of Heroic mode. Possibly even dual faction specific raids. Has there been any talks of such poss...
This is a common request, but not something we are looking to do. While there is a singular main bad guy in this expansion, the Horde and Alliance have their own unique challenges and agendas, and typically don't look to team up. After all it's the World of Warcraft, not the World of Peacecraft.
When designing expansions and content patches, do you have a list of new features to choose from that are planned out in advance or is there more of a brain storm session?
The feature set for each patch is determined by a combination of doing things (or finishing things) that we've been wanting to do for a while, along with completely new ideas that emerge as a result of the immediate needs of the game
The primary things you won't be able to do if you don't have Cataclysm are create a new Goblin/Worgen, level to 85, and fly in the orld world.
We like to stay as flexible as possible, so it's important to us to make sure that we aren't "over planned" into the future even though the real needs players have are changing
With the previous two expansions, the new content was actually on other continents, so if you didn't have the expansion, you just couldn't visit the continent. Since Cata is largely reworking of old-world content, however, how do you differentiate between someone with or without the xpac? What kinds of things will and won't be available to players don't have the upgrade?
See my answer above!
Will the 80 to 85 experience be closer to the 18hr mark or the 5 day mark that was 70-80?
That totally depends on the player to be honest, you'd be amazed by the differences in play patterns. That being said, somebody usually finds a way to level up very quickly.
What new feature(s) in WoW: Cataclysm are you guys most proud of?
I would have to say the 1-60 revamp, it's a ton of fun to play through the zones and an incredible amount of new content.
I'm most happy with the new Worgen and Goblin starting experiences. I think they are the best starting experience we've ever done, and that includes the death knight.
I have is why not have this latest expansion as a new territory like a Southrend similar to Northrend or a Moon body like Outlands instead of destroying Azeroth and Kalimdor? Were there limitations to expanding outwards or was this just to facelift the original game?
We make decisions like this on a case by case basis.. again depending on the needs of the game. In the case of Cataclysm, the world was due in for an overhaul, and we wanted to make everything fly-able, so it was important to flesh out any areas that were originally unfinished.
Can you clarify and confirm what will be available to players when 4.0.3a hits and what will be unavailable until 7th Dec?
4.0.3a will be the patch that actually causes the world to shatter and change forever. At that point you will be able to experience the new 1-60 leveling experience, as well as the new race/class combinations.
Is there an alternative mount for worgens that other races can ride
Worgen can ride the other mounts in the game, if that's what you're asking. They're not limited to their feral run.
With the level 1-80 Heirloom items, when Cataclysm is released will the xp gain work while leveling until you hit level 81? Or will XP gain be disabled for those on release?
They will not. Heirlooms stop granting their XP bonus at level 80. Not level 80.999999.
Will achievement points ever be able to be used to purchase any perks?
We have no plans to allow this. Achievements are a badge of honor only.
Druid
Is the Moonkin form for troll and worgen on the beta and ptr the final form or is it just a placeholder?
Final!
Mage
Right now, up to 50% of Ignite damage disappears due to the technical limitations of spells critting within certain timeframes. This has implications for Mage dps and the value of Mastery as a stat. Is overall damage being balanced to compensate and can we expect a solution in the near future?
We're resolving that by rolling up any "lost" ignite damage into the next ignite that overwrote it
Warlock
Are there any plans for a new Lock mount? I would love to see a possible flying mount for Locks..
One of the things we look at with mounts is broad appeal. While we do specific class mounts from time to time, most of the time we look to have mounts that all classes can use.
Warrior
Is Hit rating intended to tramp all other stats but Str for Fury till the 27% hardcap? Seems excessive
Generally speaking, we do balance hit rating to be the "best" stat until you're at the hit rating cap
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18:44:37 09/24/10
Epic Battle Cry Skirmish 090 Its A Steal
[LESS INFO] 0 VIEWS | ADDED 18:44:37 09/24/10
Prepare to pillage over a PB%J, its time for another edition of EpicBattleCry! In this week’s skirmish we snag a release date for Epic Mickey, watch the debut trailer for Dead Rising 2: Case West, ponder the Vietnam expansion for Battlefield: Bad Company 2, and discuss the PS3-time-exclusive Enslaved demo.With the Tokyo Game Show 2010 bringing a horde of news and media, we sit down to dig through the stack and pick our highlights from this year’s TGS. Next up, we discuss a recent quote from Bobby Kotick suggesting the Activision boss would like to sell gamers in-game cinematics as DLC.The Battle Cry of the Week goes to Radiant Silver Gun, Spider-Man: Shattered Dimensions, and the new trailer for Deus Ex: Human Revolution.If you’ve got a comment on the show, sound off below, if you’ve got a Battle Cry you want to share, click here and sound off on the latest topic-started post! Stay sharp.
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![Duke Nukem Forever Special Announcement 2 Trailer [HD]](http://i.ytimg.com/vi/lAW439l22H8/default.jpg)




