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00:00:00 02/09/12
Pick Strawberries & Ease Inflammation
[LESS INFO] 1 VIEWS | ADDED 00:00:00 02/09/12
If you’re trying to lower your body’s inflammation, which may cause arthritis, heart disease and stroke, eat some strawberries. Researchers at the Harvard School of Public Health found that women who ate 16 or more fresh or frozen strawberries per week were 14% less likely than non-strawberry eaters to have elevated levels of C-reactive protein, which is a signal of inflammation in the body. Nature’s candy is better for you than you thought!
1 Views
23:41:55 10/04/11
Crysis-1 Console - Official 2011 Launch Trailer
[LESS INFO] 1 VIEWS | ADDED 23:41:55 10/04/11
Crysis-1 Console - Official 2011 Launch Trailer
Crysis-1 Console is now available for purchase on Xbox LIVE Games Demand for 1600 Microsoft Points. This version features new lighting, effects and other visual optimizations. ABOUT THIS GAME ************************ Earth, 2019. A team of US scientists makes a frightening discovery on an island in the South China Sea. All contact with the team is lost when the North Korean Government quickly seals off the area. The United States responds by dispatching an elite team of Delta Force Operators to recon the situation. As tension rises between the two nations, a massive alien ship reveals itself in the middle of the island. The ship generates an immense force sphere that freezes a vast portion of the island and drastically alters the global weather system. Now the US and North Korea must join forces to battle the alien menace. With hope rapidly fading, you must fight epic battles through tropical jungle, frozen landscapes, and finally into the heart of the alien ship itself for the ultimate Zero G showdown. Crysis for Console ************************ GENRE: First-Person Shooter RELEASE DATE(S): + US: October, 2011 + EU: October, 2011 PLATFORM: Xbox 360 ALSO ON: PS3 WEBSITE: ea.com AVAILABLE @ AMAZON: Coming soon. PUBLISHER: Electronic Arts DEVELOPER: Crytek Studios ESRB: M for Mature: Blood, Strong Language, Violence XboxViewTV on FACEBOOK *********************************** www.facebook.com XboxViewTV ON TWITTER ******************************* www.twitter.com From: XboxViewTV Views: 3076 43 ratings Time: 01:12 More in Gaming
0 Views
16:56:07 09/12/11
Crysis 1 For Consoles Official Debut Trailer (2011)
[LESS INFO] 0 VIEWS | ADDED 16:56:07 09/12/11
Crysis 1 for Consoles - Official Debut Trailer (2011)
Crysis for Consoles is coming to Xbox LIVE und PSN in October 2011. The Crysis trailer showcasing a modified and enhanced version of the game, set to be available in October 2011 for PS3 and Xbox 360. The title, which will be priced 1600 Microsoft Points, features new lighting, effects and other visual optimizations. ABOUT THIS GAME ************************ Earth, 2019. A team of US scientists makes a frightening discovery on an island in the South China Sea. All contact with the team is lost when the North Korean Government quickly seals off the area. The United States responds by dispatching an elite team of Delta Force Operators to recon the situation. As tension rises between the two nations, a massive alien ship reveals itself in the middle of the island. The ship generates an immense force sphere that freezes a vast portion of the island and drastically alters the global weather system. Now the US and North Korea must join forces to battle the alien menace. With hope rapidly fading, you must fight epic battles through tropical jungle, frozen landscapes, and finally into the heart of the alien ship itself for the ultimate Zero G showdown. Crysis for Console ************************ GENRE: First-Person Shooter RELEASE DATE(S): + US: October, 2011 + EU: October, 2011 PLATFORM: Xbox 360 ALSO ON: PS3 WEBSITE: ea.com AVAILABLE @ AMAZON: Coming soon. PUBLISHER: Electronic Arts DEVELOPER: Crytek Studios ESRB: M for Mature: Blood, Strong Language, Violence XboxViewTV on ... From: XboxViewTV Views: 2689 75 ratings Time: 01:54 More in Gaming
18 Views
15:05:40 08/31/11
Tootsie Roll Industries-Food Network
[LESS INFO] 18 VIEWS | ADDED 15:05:40 08/31/11
Tootsie Roll Industries-Food Network
Adam gets a peek into the heart of a Tootsie Pop -- and likes what he sees. This video is part of Kid In a Candy Store show hosted by Adam Gertler . SHOW DESCRIPTION :Join Adam Gertler, the epitome of a big kid in a candy store, as he travels coast to coast and proves that some of the coolest, quirkiest and tastiest treats come from the world of sweets. In this six-episode series, he'll introduce us to the people and places creating whimsical confections and desserts to satisfy your sweet tooth. From wild and wacky twists on traditional favorites, like deep-fried cupcakes or sweet beet ice cream, to the most scrumptious and creative candy, cakes and frozen snacks in the country, this sweet joyride will make you feel like a kid again. From: FoodNetworkTV Views: 489 3 ratings Time: 03:26 More in Entertainment
11 Views
21:23:18 11/23/10
Patch 4.0.3a and more
[LESS INFO] 11 VIEWS | ADDED 21:23:18 11/23/10
UPDATE: Title fixed. Sorry for the confusion. Grrr...
I didn't want to post anything about the new patch until I was absolutely sure Blizzard will release it this week. Now is time to speak about it since they already start "breaking" the US live realms.
This is the patch responsible for breaking the whole Azeroth. After this goes live the world wont be the same again. This is NOT Cataclysm yet. Most of the Cataclysm features are going to be added on December 7, when the new expansion will be launched.
A while ago a player compiled the features of this patch and Cataclysm and grouped them so we can know what we can do in 4.0.3a and what we can no until Cataclysm.
If somehow you have misses our Cataclysm reviews and our Cataclysm Exploration episodes you can still find them over here and read them while you download the patch and wait for your realm to go online.
Plus, do not forget to check out the Blizzard store . If you want to make a game present or you miss any wow expansion this is the moment to buy them: WoW $5, BC $5, WotLK $10... until Nov 30th.
What IS in:
* Portals in Dalaran Removed (you have trainers instead)
* New race-class combinations (except worgen/goblin)
* Race Changing to new class combinations (check the wowhead table for them)
* New Gnome/Troll starting areas
* Changes to existing zones (the world that you know it will change forever)
* New cata load screens, cinematic, music and login screen
* City Quartermasters, with rep tabards for championing
* Class balancing and bug fixes
* Druids, paladins, priests, and shaman will have their talent trees reset
* Experience required to gain levels 71 through 80 is being reduced by 20%
* New tamable hunter pets (monkey, fox, dog, and beetle) as well as new skins for existing pet classes. (check more on wow-petopia )
* A steam powered auctioneer, similar to the engineering only one in the Like Clockwork store, has been added next to the justice point vendors in Dalaran. They are now usable by all non-engineers.
* Some mounts other items are being removed (check this for details) (thanks WarcraftPets )
What IS NOT in this patch:
* Creating worgen/goblin characters
* Worgen/Goblin start zones
* Archeology profession
* Professions past 450 (Illustrious Grand Master)
* Guild leveling
* Guild achievements
* Eastern Kingdoms/Kalimdor flight skill
* New Zones (80+)
Official 4.0.3a Patch Notes
In the frigid wastes of Northrend, the final battle against the merciless Lich King ended in victory for Azeroth's defenders. Upon returning home, veterans of the unforgiving conflict against the Scourge were showered with praise for their valiant sacrifices, while the honorable dead were mourned. Yet as hope flared anew in the wake of the Lich King's fall, Azeroth's native elemental spirits grew confused and erratic, setting off a series of deadly natural disasters. Horde and Alliance leaders scrambled for clues about the troubling state of the world, but nothing could have prepared them for what was to come.
Without warning, the corrupted Dragon Aspect, Deathwing, erupted from the stone heart of Deepholm, the domain of earth within the Elemental Plane. Jagged fissures were torn across the earth, and monstrous waves pummeled coastal regions. From Thousand Needles to the Blasted Lands, the surface of Azeroth was reforged through violent upheavals. Now, the Horde and the Alliance must defend their homes against Deathwing and his minions, burdened by the unsettling fact that the world as they know it has changed…forever.
General
* Azeroth Shattered
* Deathwing's return has had an immeasurable impact throughout the Eastern Kingdoms and Kalimdor. Players will notice drastically altered terrain, thousands of new quests from levels 1-60, and updated level ranges for some zones to improve the questing flow.
* New Race/Class Combinations
* In the wake of a world on the brink of destruction, members of the Horde and Alliance have taken to new cultures and studies, mastering crafts previously foreign to them. Many existing playable races now have new class combinations. Check the official World of Warcraft: Cataclysm website for a breakdown of the new combinations.
* The World of Warcraft: Cataclysm cinematic trailer and login screen have been added to the game.
* Experience required to gain levels 71 through 80 has been reduced by 20%, which increases leveling rate by 25%.
* Many quests in zones on Eastern Kingdoms and Kalimdor have been removed from the game to make way for new adventures. These quests have been automatically removed from players' Quest Logs.
Classes: General
* Due to several talent revisions for select classes, druids, paladins, priests, and shaman have had their talent trees reset.
* The damage and healing done by players from levels 1-79 has been retuned, with the base points of almost all spells and abilities reduced. This was done to bring combat times at low levels to a more reasonable length. For most abilities that deal weapon damage, the weapon damage percent now rises per level until level 80, and starts at a lower percent.
* Healing Rain, Efflorescence, Holy Radiance, Holy Word: Sanctuary now have a diminished effect when healing more than 6 players at once.
* Mortal Strike, Furious Attacks, Wound Poison, Widow Venom, Permafrost, Improved Mind Blast, Monstrous Bite, and Legion Strike now reduce healing by 10%, down from 25%.
* Effects which are broken from taking too much damage (Fear, Frost Nova, Entangling Roots, etc.) now break automatically from about half as much damage taken as before.
Death Knight
* Death Pact now heals for 25% of maximum health, down from 40%.
* Death Strike now heals for 25% of damage taken in the last 5 seconds, down from 30%, and will heal for a minimum of 7% of maximum health, down from 10%. The tooltip may not yet be updated to reflect this change.
* Icebound Fortitude now provides 20% damage reduction, down from 30% (now 50%, down from 60% when talented), and has a 3-minute cooldown, up from 2 minutes.
* Talent Specializations
* Blood
* Rune Tap now heals for 10% of maximum health, down from 15%. The tooltip may not yet be updated to reflect this change.
* Glyphs
* Glyph of Rune Tap now heals for 5% of maximum health, down from 10%.
* Bug Fixes
* Frost Fever critical strikes now apply the correct amount of bonus damage.
* Horn of Winter will once again provide runic power when used while another Attack Power buff is already present on the death knight.
Druid
* Bear Form now provides 10% bonus health, down from 20%.
* Nourish no longer consumes Omen of Clarity.
* Rejuvenation has had its mana cost increased by 30%.
* Soothe now has a 1.5-second cast time.
* Swipe (Cat Form) can now be used even if the druid does not have a primary target selected.
* Thorns: beginner tooltip revised to no longer imply the spell could be kept up at all times. In addition, Thorns damage has been reduced by 60%.
* Talent Specializations
* Balance
* PvP set bonus redesigned. While not in an Eclipse state, critical attacks against the druid restore 5 Solar or 7 Lunar energy, whichever is more beneficial. This effect can only occur once every 6 seconds.
* Feral
* Brutal Impact now increases the mana cost of spells on the victim by 5/10% for 10 seconds, down from 15/30%.
* Leader of the Pack now heals for 4%, down from 8%.
* Survival Instincts now provides 50% damage reduction, down from 60%, and its cooldown has been lowered from 5 minutes to 3 minutes.
* Swipe (Bear Form) damage has been reduced by 20%.
* Vengeance is no longer cleared on exiting Bear Form, and instead is cleared upon entering Cat Form.
* Restoration
* Empowered Touch now procs from Healing Touch as well as Nourish.
* Heart of the Wild: the Bear Form Stamina bonus from this talent is now 2/4/6%, down from 3/7/10%.
* Malfurion’s Gift no longer has Fury of Stormrage as a prerequisite talent.
* Natural Shapeshifter now also increases Tree of Life duration by 5/10 seconds.
* Revitalize is now a 2-point talent, down from 3. It provides a 20% chance to return 1/2% of the druid's total mana on periodic heals from Lifebloom or Rejuvenation. This effect cannot occur more than once every 12 seconds.
* Swift Rejuvenation is now a 1-point talent, down from 2. The global cooldown reduction this talent provides to Rejuvenation remains 0.5 seconds.
* Symbiosis: heal-over-time spells (Rejuvenation, Regrowth, Lifebloom) can no longer benefit from this Mastery merely by refreshing themselves. A different heal-over-time spell must be present.
* Glyphs
* Glyph of Healing Touch now reduces the cooldown on Nature's Swiftness by 10 seconds after using Healing Touch, up from 5 seconds.
* Glyph of the Treant (new) allows druids to keep the original treant Tree of Life look... if they must. Must they?
* Bug Fixes
* Blood in the Water now refreshes Rip to the correct value.
* Flight Form now properly appears in the trainer window before Expert Riding is learned.
Hunter
* All special attacks based on weapon damage (except Scattershot) are now normalized.
* Scare Beast is now available at level 36, up from level 14, and has had its training cost updated.
* Deterrence is now available at level 78, up from level 36, and has had its training cost updated.
* Disengage is now available at level 14, down from level 78, and has had its training cost updated.
* Glyphs
* The level requirements for glyphs that affect Scare Beast, Deterrence, and Disengage have been altered to correspond with the level changes of these abilities.
* Bug Fixes
* The Core Hound pet ability Ancient Hysteria now places its own unique debuff on affected players that has the same effect as Sated and Exhaustion.
* Certain pets should no longer forget how to Dash.
Mage
* Arcane Blast now increases damage of the next Arcane Blast by 10% per stack, down from 20%, reduces cast time by 0.1 seconds per stack, and increases the mana cost by 150%, down from 175%. In addition, the base cast time of Arcane Blast has been lowered to 2.35 seconds.
* Arcane Explosion now costs 15% of base mana, down from 18%.
* Arcane Missiles damage has been increased by 5%.
* PvP set 4-piece bonus changed to increase damage by 5% instead of providing 5% Haste.
* Talent Specializations
* Arcane
* Arcane Barrage damage has been increased by 5% and its cooldown is now 4 seconds, down from 5 seconds.
* Arcane Concentration: Now has a much higher chance (13/27/40%) of entering a Clearcasting state. This effect cannot occur more than once every 15 seconds. The tooltip still states that there is a 3/6/10% chance, as it averages out to approximately the same chance with the internal cooldown applied.
* Arcane Specialization again increases arcane damage by 25%.
* Fire
* Blazing Speed no longer dispels movement slowing effects (it still dispels effects that totally stop movement).
* Fire Specialization again increases periodic fire damage effects by 25%.
* Molten Shields now also causes Blazing Speed to dispel movement slowing effects in addition to its current functionality.
* Pyroblast base mana cost is now 17%, down from 22%.
* Frost
* Deep Freeze: the cooldown on this ability is no longer reduced by Haste.
* Early Frost now reduces Frostbolt cast time by 0.3/0.6 seconds, down from 0.35/0.70 seconds.
* Fingers of Frost proc chance is now 7/14/20%, down from 10/20/30%.
* Frost Specialization again increases all damage against frozen target by 25%.
* Reactive Barrier is now triggered by any damage which causes the mage's health to be below 50%, even if the mage was already below 50%.
* Shatter now also increases Frostbolt damage by 10/20% against frozen targets.
* Shattered Barrier duration is now 2/4 seconds, down from 3/6 seconds.
* Glyphs
* Glyph of Evocation now heals for 40%, down from 60%.
* Glyph of Deep Freeze now increases damage done by Deep Freeze by 20% (no longer increases Frostbolt damage against Deep Frozen targets).
* Bug Fixes
* Improved Polymorph now correctly shares diminishing returns with controlled stuns.
Paladin
* Exorcism damage has been increased by approximately 50%.
* Holy Radiance now has reduced effectiveness on targets over 8 yards away from the paladin.
* Seal of Truth: periodic damage from Censure reduced by 25%.
* Talent Specializations
* Holy
* Beacon of Light now lasts 5 minutes, up from 60 seconds.
* Blessed Life: the effects of this talent cannot occur more than once every 8 seconds, up from every 2 seconds.
* Illuminated Healing absorb shield now absorbs 10% of the total amount healed, up from 8%. Each point of Mastery increases the effect by an additional 1.25%, up from 1%.
* Light of dawn has been redesigned. It no longer has an enforced cooldown, now costs Holy Power instead of mana, and scale in direct proportion to the amount of Holy Power used. In addition, it now heals the 5 most injured group targets (including self) in a 30-yard frontal cone.
* Protector of the Innocent no longer triggers from self-heals.
* Protection
* Divine Bulwark now grants 2.25% less block chance per point of Mastery, up from 2%.
* Holy shield no longer increases chance to block. Instead, it increases the amount blocked by an additional 10%, for a total of 40% damage blocked.
* Shield of the Righteous: Contribution of attack power halved (now 60% with full Holy Power) and base damage brought up so that a level 85 paladin in Heroic dungeon gear deals the same damage with no Vengeance, but Vengeance has less impact.
* Shield of the Templar now reduces the cooldown of Guardian of Ancient Kings by 40/80/120 seconds, down from 1/2/3 minutes.
* Wrath of the Lightbringer now increases Crusader Strike and Judgement damage by 50/100%, up from 30/60%.
* Retribution
* Crusade now also has a proc on kill to increase the healing done by the paladin's next Holy Light by 100/200/300% for 15 seconds, in addition to its current effects.
* Divine Storm: This ability has been redesigned. It no longer consumes Holy Power and instead costs 5% of base mana. It shares a cooldown with Crusader Strike and hits all nearby enemies for 60% weapon damage.
* Pursuit of Justice now has an 8-second internal cooldown, shared with Blessed Life.
* Rebuke no longer initiates Auto Attack.
* Sanctity of Battle now also causes Divine Storm’s cooldown to be reduced by Haste effects.
* Zealotry no longer consumes 3 Holy Power, but still requires 3 Holy Power to use.
* Glyphs
* Glyph of Beacon of Light now makes Beacon of Light free, instead of increasing the duration by 30 seconds.
* Glyph of Divinity has been redesigned. It now grants the paladin 10% of maximum mana upon use.
* Glyph of Light of Dawn now increases the total number of most injured targets healed by 1.
Priest
* Binding Heal now provides roughly double the amount of healing.
* Prayer of Healing has had its mana cost reduced by nearly 30%, and its base points and Spell Power coefficient increased by 20%.
* Talent Specializations
* Discipline
* Divine Aegis is now always triggered by Prayer of Healing, in addition to critical heals from all other spells.
* Grace has been increased to 4/8% stacking 3 times, up from 2/4% stacking.
* Inner Focus now works with Binding Heal, but no longer works with Heal.
* Power Word: Barrier has been redesigned. It no longer acts as a shared absorb shield. Instead, all affected friendly targets take 30% reduced damage for the duration of the shield, which is now 10 seconds, down from 25 seconds.
* Shadow
* Shadow Orbs: redesigned slightly. The Shadow Orbs continue to increase damage done by Mind Blast and Mind Spike and stack up to 3 times, but now when the priest casts Mind Blast or Mind Spike (consuming the orbs), the priest gains a 15-second duration buff (Empowered Shadow), which increases the damage done by all Shadow periodic spells. Empowered Shadow does not stack. Mastery increases the damage bonus of Shadow Orbs and Empowered Shadow by the same amount, 10% with the base 8 Mastery, and an additional 1.25% per Mastery.
* Vampiric Embrace healing to the caster has been reduced to 6%, down from 12% (there was a tooltip error which stated that the self-healing amount was 15%). Party members still receive 3% healing.
* Bug Fixes
* Dark Archangel now correctly increases the damage done of certain abilities by 4%.
Rogue
* Deadly Poison base damage and attack power coefficient have been increased by 30%.
* Recuperate now restores 2% of maximum health, down from 3%.
* Venomous Wounds base damage and attack power coefficient have been increased by 30%.
* Talent Specializations
* Combat
* Aggression now increases damage of Sinister Strike, Backstab, and Eviscerate by 7/14/20%, up from 5/10/15%.
* Bandit’s Guile now gives 10/20/30% increased damage as the rogue gains greater insight, up from 5/10/15%.
* Subtlety
* Executioner no longer affects Recuperate.
* Bug Fixes
* Bandit's Guile now applies more consistently to all of the abilities it's supposed to modify.
* Player guardians and temporary pets now stop attacking when a rogue uses Vanish, but city guards will not.
Shaman
* Chain Heal mana cost increased from 17% to 20% of base mana.
* Earthliving Weapon now only has 25% of its full chance to proc from a single hop of Chain Heal.
* Talent Specializations
* Elemental
* Elemental Reach now also increases Searing Totem range by 7/15 yards.
* Fulmination now has a Spell Alert visual associated with it, which appears when the shaman gets to 9 Lightning Shield charges.
Warlock
* Bane of Agony damage has been reduced by approximately 12%.
* Bane of Doom damage has been reduced by approximately 12%.
* Corruption damage has been reduced by approximately 12%.
* Death Coil damage has been reduced by approximately 12%.
* Drain Life damage has been reduced by approximately 12%.
* Drain Soul damage has been reduced by approximately 12%.
* Immolate damage has been reduced by approximately 12%.
* Incinerate damage has been reduced by approximately 12%.
* Rain of Fire damage has been increased to be more comparable to other area-of-effect abilities.
* Searing Pain damage has been reduced by approximately 12%.
* Seed of Corruption damage has been reduced to be more comparable to other area-of-effect abilities.
* Shadowbolt damage has been reduced by approximately 12%.
* Soul Fire damage has been reduced by approximately 12%.
* Talent Specializations
* Demonology
* Hand of Gul'dan damage has been reduced by approximately 12%.
* Destruction
* Chaos Bolt damage has been reduced by approximately 12%.
* Conflagrate damage has been reduced by approximately 12%.
* Shadowburn damage has been reduced by approximately 12%.
* Bug Fixes
* Drain Life: The Soulburn version of this was charging 17% of base mana instead of 12% like the normal version. This has been corrected.
Warrior
* Cleave damage has been reduced by approximately 17%.
* Execute damage has been reduced by approximately 17%.
* Heroic Strike damage has been reduced by approximately 17%.
* Overpower now does 125% weapon damage, down from 150%.
* Rend base damage has been reduced by approximately 17% and percent of weapon damage per tick lowered to 25%, from 30%.
* Shield Block now only increases block chance by 25%, but excess block that pushes avoidance plus block to over 100% is now converted to critical block chance.
* Slam now costs 15 rage, down from 20, and now does 125% weapon damage, down from 150%.
* Victory Rush damage has been reduced by approximately 17%.
* Whirlwind now does 65% weapon damage, down from 75%.
* Talent Specializations
* Arms
* Mortal Strike now does 150% weapon damage, down from 185%.
* Second Wind now heals for 2/5% of total health, down from 5/10%.
* Strikes of Opportunity now does 100% weapon damage, down from 115%.
* Fury
* Blood Craze now heals for 1/2/3% of total health, down from 2.5/5/7.5%.
* Bloodthirst damage has been reduced by approximately 17%.
* Raging Blow now does 110% weapon damage, down from 150%.
* Unshackled Fury now gains approximately 50% more benefit per point of Mastery.
* Protection
* Critical Block now grants an equal amount of block chance and critical block chance (1.5% each per point of Mastery).
* Devastate no longer provides bonus threat.
* Shield Slam: Contribution of attack power reduced to 60%, down from 75%, and base damage brought up so that a level 85 warrior in Heroic dungeon gear deals the same damage with no Vengeance, but Vengeance has less impact. In addition, Shield Slam no longer generates 30% bonus threat from its damage.
* Vigilance no longer provides 3% damage reduction, but still refreshes Taunt and provides Vengeance.
* Glyphs
* Glyph of Bloody Healing increases the healing received from Bloodthirst by 40%, down from 100%.
* Glyph of Intimidating Shout no longer causes targets to flee slowly, but roots them instead.
* Glyph of Shield Wall increases damage reduction to 60%, but increases the cooldown from 2 minutes to 4 minutes (talented).
* Bug Fixes
* Taste for Blood should once again proc on every other tick of Rend.
Achievements
* The Gladiator reward mounts now award Master Riding.
* What A Long, Strange Trip It's Been now awards Master Riding.
Items
* Mysterious Egg now takes only 3 days to turn into a Cracked Egg and has a slightly greater chance of awarding the Reins of the Green Proto-Drake.
* PvP set bonuses now provide 70 of stats such as Agility, Intellect, and Strength (down from 100) at 2 pieces, and 180 of these stats (down from 300) at 4 pieces.
Professions
* Perfect Gem Cutting and Mixology have been removed as trainable skills and are instead passives profession abilities. When players reach the appropriate skill levels, they will start getting bonuses from Mixology (they must know the recipe to gain the benefit) and/or cutting perfect gems (depending on their profession, of course).
* Alchemy
* Alchemy recipes now require Crystal Vials. Deathwing broke all the others because he’s mean (or because he didn’t want alchemists to carry 5 different vials around with them).
* Engineering
* The Engineering Tinkering enchants will no longer provide their bonus stats, but the activated effects will stack with other enchants. In 4.0.1 the stats were there (but hidden) and are now removed.
* Bug Fixes
* Several epic gem transmutes that were missing from the trainer have been added back.
Bug Fixes
* Certain area-of-effect abilities are no longer ignoring the area-of-effect damage cap.
* Mobs and NPCs should no longer appear to randomly gain or lose health during combat.
* Re-summoning pets in Battlegrounds should no longer count towards a player’s total healing done.
Known Issues
* Some tooltips may not reflect the most recent changes to certain abilities.
* Worgen hunters are currently unable to learn Dual Wield.
* The achievement Explore Tol Barad will not be possible to complete upon release of World of Warcraft: Cataclysm.
1 Views
11:41:00 06/22/09
LIONESS DOWN, SPIRIT SOARS
[LESS INFO] 1 VIEWS | ADDED 11:41:00 06/22/09
Neda Agha Soltan, a 27 year old philosophy student, died by the hand of the Islamic Republic's Basij militia on Saturday.
Photo: "A Voice for Neda" H
er name is Neda. Her name will always be Neda. When she fell and left it behind her, it was raised by hundreds, then thousands, now millions. Not was — her name is Neda.
Neda Agha Soltan was a 27 year old student of philosophy in Tehran. The bare outline of her story can only be provisionally pieced together from the unconfirmed snippets of discussion trickling out of Iran by her compatriots in freedom's cause. Perhaps one day soon, when journalism is no longer illegal in that country, her full story will be told.
It is said that she was standing on the sidelines of Saturday's forbidden protest, watching beside her father teacher. A wobbly cell-phone video shows the two of them together among the crowd. He is the grey-haired man in a blue striped shirt, she wears black.
If the gentle reader has not yet seen what happened to Neda (some news outlets are showing it), and is willing to have his or her heart broken yet again, then click the button while observing my strong content warning . Neda was alive at the beginning of this scene, but not at the end.
Direct Video Link The original upload carried the following description:> At 19:05 June 20th
Place: Karekar Ave., at the corner crossing Khosravi St. and Salehi st.
A young woman who was standing aside with her father watching the protests was shot by a basij member hiding on the rooftop of a civilian house. He had clear shot at the girl and could not miss her. However, he aimed straight her heart. I am a doctor, so I rushed to try to save her. But the impact of the gunshot was so fierce that the bullet had blasted inside the victim’s chest, and she died in less than 2 minutes.
The protests were going on about 1 kilometers away in the main street and some of the protesting crowd were running from tear gass used among them, towards Salehi St.
The film is shot by my friend who was standing beside me.
Please let the world know. I've gathered from reading many Iranians (who have become like autonomous solo broadcasters) these past days that her name, Neda, means "Calling" or "Voice". The man believed to be her father is calling to her as she dies, which has been translated as:> "Neda, don't be afraid. Neda, don't be afraid. [obscured by others yelling] Neda, stay with me. Neda stay with me!" Courageous women have been the backbone of these demonstrations, according to many witnesses. I listened to an Iranian professor this morning talk about the phenomenon, which is not new. "Shirzan" is the Persian word he used for them, which he said Iranians will commonly use to describe such women without fear. It means "lioness" or "lion-woman," he said. Women have been estimated to comprise around 40% of the freedom protesters during the past 10 days.
No one knew whether the planned Saturday protest would go ahead or not, following the unveiled threat delivered by Supreme Ayatollah Khamenei on Friday. Everyone who considered going out of their house on Saturday knew that they could be risking their life. Mr. Moussavi had promised a statement in the afternoon, but it never came (his website has come under attack as well). Yet less than an hour after the planned meeting time of 4 pm, everyone who was following any of the many autonomous solo broadcasters (twitterers with a reliable reputation), knew that Tehran's people were in the streets again and were being foiled by huge numbers of riot police and Basijis already occupying their meeting places in the public squares. International media continued for hours saying the streets were quiet, while heads were already being cracked. CNN's not the "first name in news" anymore, and if they keep getting "Khomeni" and "Khamenei" mixed up and refering to demonstrators as "rioters" for defending themselves, they'll be the last name in news before long.
While earnest news anchors were saying that no one had seen Mr. Moussavi on Saturday, those who followed the solo tweet-casters already knew that he had spoken to the demonstrators in Jeyhoon Street. Before long, his words were translated, posted and linked by the Iranian tweeters.
By late night in Tehran the truth was evident to all, finally including international media. A vicious crackdown was underway, an unknown number of the freedom movement had been killed, and protests were continuing in most (if not all) Iran's major cities. Tweets from eyewitnesses circled the earth in seconds, thousands of citizen videos were uploaded to sharing sites, there are no secrets any more — at least, nothing this big can be kept secret when technology and an adept people are present.
I'm in a time zone two and a half hours ahead of Tehran. At around 2 am on Sunday morning here, the screen of the AP satellite feed showed a caption warning agencies to be ready. (paraphrasing) "Standby. White House statement 3:10 pm. Standby." The time corresponded to 02:10 am Bangkok time, in other words, imminent. It was just before midnight in Tehran, and we all knew what had happened during the afternoon and evening there. The White House was finally ready to take a stronger moral stand after these latest brutal killings, I thought. It could have come days earlier, after Basijis had raided Tehran University, beating and killing a number of students in their dorms. Or, a day or two before that when Basijis shot up a crowd around one of their bases, killing at least seven. But better late than never. I waited.
Nothing came across the AP feed after an hour, then after two hours of staying awake refreshing some pages of those solo broadcasters, I crashed out around dawn. Sunday afternoon, I learned what the "Standby" was all about.
Can't a man enjoy his waffle(cone)? The White House statement was that the President had taken his daughters out for a Father's Day ice cream. Seriously! And that's not all. Bo got frozen Puppy Pops to go. (The photo is from an earlier ice cream excursion, I can't find any pictures from Saturday's fun.) Take a look at Patterico's juxtaposition of contemporaneous tweets out of Iran and Washington. Hey, did you know that real journalists use Twitter too? It's true! But only click on that one if you don't mind your heart being broken yet again.
Earlier, President Obama had said something which seemed stronger than the previous "concern" and "bearing witness."> "I'm very concerned based on some of the tenor and tone of the statements that have been made that the government of Iran recognise that the world is watching," Obama said on US television on Friday.
"And how they approach and deal with people who are, through peaceful means, trying to be heard will, I think, send a pretty clear signal to the international community about what Iran is and is not." Well, it nudged the concern and witness ideas ahead a little bit (if ya squint!). A later written statement added the mourning of innocent life lost to the bearing of witness and concern. The toughest line was, "We call on the Iranian government to stop all violent and unjust actions against its own people."
Those brave 21st century Iranians need to hear that the free peoples of the world are with them. The placards, chants and comments of the demonstrators have often asked specifically for this, and it would mean a lot for them to hear it unambiguously from the leader of the free world. Whether he makes a strong, principled statement on the urgent need for liberty and the dignity of Iran's freedom-seeking people, or sticks with the current weak expressions of concern, makes no difference to the ruling hardliners in that country. They are blaming Britain, France, USA and all western countries for fomenting the rebellion in any case. To hell with them — speak directly to those millions of Iranians who are demanding their fundamental rights. They are the only ones who count, and the only ones listening anyway.
So far, the Prophet of Cairo seems to be all Barack and no bite. His original "on the one hand, but on the other hand" stance (that dealing with Ahmedinejad or Moussavi makes no difference to him, that they are about the same) certainly did offend many of those risking life and limb for liberty, and they should expect clearer messages from a US president. For better or worse, those who want to live in a free(r) country have gathered together with Mr. Moussavi, demanding the fair election they have yet to receive. That alone means that the two are not the same.
A Life Magazine photojournalist disappeared on Saturday in Tehran. You can view his gallery here , with the following notification:> A NOTE TO OUR READERS: We are saddened to report that the Iranian photojournalist, whose pictures appear in this gallery, is missing. He has not been in contact with us; this morning we received the following email from one of his relatives. We will update this space when we have more details.
THE EMAIL: Hi im [photographer’s relative], when he go outside yesterday for he never came back home and also his friend and a lot of our young brave people, government arrested them [. . .] don’t let them suffer in those bloody hands. With thanks. Here's a sample of some of the proven reliable Twitter feeds. Most are in Tehran. The last two are hashtag searches (categories). #Neda sprang up on Saturday night. #IranElection is very high volume (beware of rumours and regime dis-information there).> Raymond Jahan (StopAhmadi)
Iranian Student (Change_for_Iran)
Alireza Sedaghat (IranElection09)
TehranBureau.com (TehranBureau)
madyar (madyar)
Iran (IranRiggedElect)
oxfordgirl (oxfordgirl)
persiankiwi (persiankiwi)
#Neda
#IranElection If you need to get caught up on the important developments over the weekend, there's no better place at the moment than Hot Air. AllahPundit is keeping on top of things very well, and these were continually updated on Saturday and Sunday . Also very good is NYT's The Lede Blog . The blog of the National Iranian American Council is worth keeping an eye on, for nuggets like this — which stuck in my mind last week (and I had a hard time finding it again). Posted on June 17 :> 9:47 am: In response to Ahmadinejad calling Mousavi supporters “brushwood and thorns” at the victory rally Monday, Iran’s most famous classical musician has ordered that Iranian government television/radio never play his music again. Mohammad Reza Shajarian told BBC Persian in an interview:> “Don’t broadcast my voice on Seda va Sima [IRIB Music channel] ever again: my voice is like brushwood and thorns, and it will forever remain brushwood and thorns!”




