Gary Rosenzweig builds a catching game in Flash ActionScript 3.0. In this part, you learn how to have a bucket move with the cursor at the bottom of the screen and...
[LESS INFO] 3 VIEWS | ADDED 17:44:49 03/12/09
Gary Rosenzweig builds a catching game in Flash ActionScript 3.0. In this part, you learn how to have a bucket move with the cursor at the bottom of the screen and catch objects. Some are good and some are bad, and the score changes based on what type of object is caught. You can find full resolution video and more podcasts at FlashGameU.com.
Catching Game Part 1
6 Views 18:52:33 03/04/09
Gary Rosenzweig builds a catching game in Flash ActionScript 3.0. In this part, you learn how to have objects fall from the top of the screen, taken from various m...
[LESS INFO] 6 VIEWS | ADDED 18:52:33 03/04/09
Gary Rosenzweig builds a catching game in Flash ActionScript 3.0. In this part, you learn how to have objects fall from the top of the screen, taken from various movie clips in the library using arrays of strings to determine which movie clip is created and dropped. You can find full resolution video and more podcasts at FlashGameU.com.
Communication Betwe...
5 Views 17:19:51 12/23/08
Gary Rosenzweig looks at ways movie clips can communicate with each other in Flash ActionScript 3.0. You can find full resolution video and more podcasts at FlashG...
[LESS INFO] 5 VIEWS | ADDED 17:19:51 12/23/08
Gary Rosenzweig looks at ways movie clips can communicate with each other in Flash ActionScript 3.0. You can find full resolution video and more podcasts at FlashGameU.com.
Understanding The D...
2 Views 16:37:46 10/21/08
Gary Rosenzweig talks about display lists and how you can manipulate them to move display elements ahead or behind others. You can find the source files, full reso...
[LESS INFO] 2 VIEWS | ADDED 16:37:46 10/21/08
Gary Rosenzweig talks about display lists and how you can manipulate them to move display elements ahead or behind others. You can find the source files, full resolution video, and more podcasts at FlashGameU.com.
Dynamic Filter Effe...
5 Views 15:46:04 09/03/08
Gary Rosenzweig shows you how to apply dynamic filter effects to a movie clip, such as glows, drop shadows and bevels. You can find the source files, full resoluti...
[LESS INFO] 5 VIEWS | ADDED 15:46:04 09/03/08
Gary Rosenzweig shows you how to apply dynamic filter effects to a movie clip, such as glows, drop shadows and bevels. You can find the source files, full resolution video, and more podcasts at FlashGameU.com.
Pausing And Resumin...
1 Views 20:46:01 08/13/08
Gary Rosenzweig, author of ActionScript 3.0 Game Programming University, shows you how to pause a sound in AS3 by recording the position of the sound before stoppi...
[LESS INFO] 1 VIEWS | ADDED 20:46:01 08/13/08
Gary Rosenzweig, author of ActionScript 3.0 Game Programming University, shows you how to pause a sound in AS3 by recording the position of the sound before stopping it, then resuming the sound at that same position.
Flash As3 Game Inve...
63 Views 17:21:16 07/15/08
Gary Rosenzweig looks at a basic game inventory system created with Flash ActionScript 3. Using an Inventory object, you can allow the player to add items to their...
[LESS INFO] 63 VIEWS | ADDED 17:21:16 07/15/08
Gary Rosenzweig looks at a basic game inventory system created with Flash ActionScript 3. Using an Inventory object, you can allow the player to add items to their game inventory. Then you can let them click on the items to use them, or test the inventory contents to allow them to complete tasks in the game
Particle System
0 Views 17:54:33 06/12/08
Gary Rosenzweig uses a simple particle system to teach how to create and remove movie clips from the display list. You can find the source code and high res video ...
[LESS INFO] 0 VIEWS | ADDED 17:54:33 06/12/08
Gary Rosenzweig uses a simple particle system to teach how to create and remove movie clips from the display list. You can find the source code and high res video at http://flashgameu.com
Continuous Animation
0 Views 18:57:51 05/29/08
Gary Rosenzweig answers a question in this podcast of how to maintain continuous animation while receiving user input. The character on the screen continues to fol...
[LESS INFO] 0 VIEWS | ADDED 18:57:51 05/29/08
Gary Rosenzweig answers a question in this podcast of how to maintain continuous animation while receiving user input. The character on the screen continues to follow a walk animation even while the player triggers the animation over and over.
External Constants ...
1 Views 22:50:38 05/13/08
Gary Rosenzweig, author of ActionScript 3.0 Game Programming University, shows you how to read in a small XML file containing some constant variable values.
[LESS INFO] 1 VIEWS | ADDED 22:50:38 05/13/08
Gary Rosenzweig, author of ActionScript 3.0 Game Programming University, shows you how to read in a small XML file containing some constant variable values.
Countdown Clock
3 Views 16:40:04 04/03/08
Build a simple clock to count down time until the end of a game.
[LESS INFO] 3 VIEWS | ADDED 16:40:04 04/03/08
Build a simple clock to count down time until the end of a game.
Mouse Fade And Base...
1 Views 20:33:04 02/21/08
Gary Rosenzweig from FlashGameU.com shows you how to make a movie clip fade away according to the distance to the cursor location. He uses a Base Class to assign t...
[LESS INFO] 1 VIEWS | ADDED 20:33:04 02/21/08
Gary Rosenzweig from FlashGameU.com shows you how to make a movie clip fade away according to the distance to the cursor location. He uses a Base Class to assign this same script to two different movie clips.
Building A Snake Ga...
8 Views 17:28:20 01/14/08
In this mini-chapter two-part episode, Gary Rosenzweig completes a snake game in ActionScript 3.
[LESS INFO] 0 VIEWS | ADDED 22:31:09 12/07/07
Gary Rosenzweig takes a look at how to put two Flash games together, inside of a single Flash movie. The trick is to use the Loader object.
Playing A Song With...
0 Views 21:36:30 11/16/07
Expanding on the earlier tutorial about creating a Toggle Button, Gary Rosenzweig shows you how to link the toggle button to a piece of music in the library and to...
[LESS INFO] 0 VIEWS | ADDED 21:36:30 11/16/07
Expanding on the earlier tutorial about creating a Toggle Button, Gary Rosenzweig shows you how to link the toggle button to a piece of music in the library and to have the toggle button react properly when the song is done.
Gary Rosenzweig uses a simple particle system to teach how to create and remove movie clips from the display list. You can find the source code and high res video at http://flashgameu.com